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Ahem... Anyone know? I got on for a round, couldn't hear shit, and logged back off.Originally posted by bcoop View PostI haven't signed up for battle log yet, either. Do I have to do that for the mic to work?Originally posted by BradMBut, just like condoms and women's rights, I don't believe in them.Originally posted by LeahIn other news: Brent's meat melts in your mouth.
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Battlelog doesn't have to be setup. You probably didn't hear anything because you weren't in a squad. Or the squad you were in was in a party chat.Originally posted by bcoop View PostAhem... Anyone know? I got on for a round, couldn't hear shit, and logged back off.
Tanner and I were playing last night and caught some guys doing the BOT boost. I ended up with 9 team kills over the next 3 matches. Tanner got a picture of their score during one of the games. Line was something like 0 Kills / 0 Deaths / 8,000 points.Originally posted by Silverback View PostLots of cheating still happening on PC today.
Autoaim seems to be the biggest one I've noticed. 150 kills 9 deaths was what one person was at when I logged off the server.
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Probably just needs to ping the sentinel...Originally posted by NTexas_V-Star View PostPerhaps the blinker fluid is low...Originally posted by JesterEvery time you see the fucking guy....show him your fucking dick.. Just whip out your hawg and wiggle it in his direction, put it away, call him a fuckin meatgazer, shoot him the bird and go inside.
He will spend the rest of the day wondering if he is gay.FORGTN SOLD1ER - xbox gamerOriginally posted by DennyWhat the fuck ever, you fucking fragile faggot.
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GameSpy: One of the longest threads on the BF3 forums at the moment regards the IRNV scope, which many say is incredibly overpowered. Is this something Dice is aware of, and are looking to change? Why was it altered from the beta version, which wasn't so useful?
Karl Magnus Troedsson: Based on player feedback, we have made some tweaks to the IRNV scope to make it more balanced with the rest of the accessories in the game. The change is planned to go into a future update of Battlefield 3, and we will have more details on this update at a later date. In general, balance issues are always a hot topic for a game that attracts competitive players. We take all balance feedback very seriously, and we strive to make sure that when we make any change it is always an improvement to the overall game. This means being very careful when we make changes so we don't over react. Battlefield 3 is a living game, and we intend to support it with balance and technical updates.
Fuck yea.sigpic
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Ah damnit! What are the possible "tweaks"? I love my IR... But, alas I can see the issue sometimes... Again, damnit.Originally posted by Magnus View PostGameSpy: One of the longest threads on the BF3 forums at the moment regards the IRNV scope, which many say is incredibly overpowered. Is this something Dice is aware of, and are looking to change? Why was it altered from the beta version, which wasn't so useful?
Karl Magnus Troedsson: Based on player feedback, we have made some tweaks to the IRNV scope to make it more balanced with the rest of the accessories in the game. The change is planned to go into a future update of Battlefield 3, and we will have more details on this update at a later date. In general, balance issues are always a hot topic for a game that attracts competitive players. We take all balance feedback very seriously, and we strive to make sure that when we make any change it is always an improvement to the overall game. This means being very careful when we make changes so we don't over react. Battlefield 3 is a living game, and we intend to support it with balance and technical updates.
Fuck yea.
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