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  • Originally posted by Magnus View Post
    Fucking liars.
    God damn mother fucking liars.
    http://bf3blog.com/tag/irnv/
    I heard they also said they were going to tone down the tactical flashlight glare crap and didnt.

    Comment


    • Originally posted by Lason View Post
      I heard they also said they were going to tone down the tactical flashlight glare crap and didnt.
      That update hasn't happened yet

      Sent from my DROIDX using Tapatalk
      Originally posted by Jester
      Every time you see the fucking guy....show him your fucking dick.. Just whip out your hawg and wiggle it in his direction, put it away, call him a fuckin meatgazer, shoot him the bird and go inside.
      He will spend the rest of the day wondering if he is gay.
      Originally posted by Denny
      What the fuck ever, you fucking fragile faggot.
      FORGTN SOLD1ER - xbox gamer

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      • Originally posted by motoman View Post
        That update hasn't happened yet

        Sent from my DROIDX using Tapatalk
        this
        so cool your jets hotshots!

        Comment


        • Sorry I looked up the patch release notes here and could have sworn they mentioned the glare but it was a comment in the comment section.



          One of the most frustrating things for me in this game is team mates flashing their damn lights and lazers at me and the amount of glare it creates in broad daylight.

          Comment


          • Last week they said it'd be in this update. Not there. Probably/hopefully will be taken care of in the future, but what the fuck is the hold up?
            Besides game crashes, the irnv has been among the top 3 complaints in the game. Fuck.

            They've done interviews with people like gamespy and said it was being addressed in this patch.
            Last edited by CexMashean; 11-22-2011, 03:06 PM.
            sigpic

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            • The way I understood it is that there's a patch going out to the PC/XBOX platform (pc first) that won't affect any of the game play, mainly fixing a few bugs. In early Dec probably right around the launch of Back to Karkand will be the first official update with the changes to the jets, tac light, explosions, building destruction, and whatever else they chose.
              Originally posted by Jester
              Every time you see the fucking guy....show him your fucking dick.. Just whip out your hawg and wiggle it in his direction, put it away, call him a fuckin meatgazer, shoot him the bird and go inside.
              He will spend the rest of the day wondering if he is gay.
              Originally posted by Denny
              What the fuck ever, you fucking fragile faggot.
              FORGTN SOLD1ER - xbox gamer

              Comment


              • Originally posted by motoman View Post
                The way I understood it is that there's a patch going out to the PC/XBOX platform (pc first) that won't affect any of the game play, mainly fixing a few bugs. In early Dec probably right around the launch of Back to Karkand will be the first official update with the changes to the jets, tac light, explosions, building destruction, and whatever else they chose.
                You understood wrong.
                There were several gameplay changes/tweaks made in the patch.
                ---- Client-Side Changes:

                -- Visuals, Stability and Performance Fixes:

                • General performance and loading time improvements
                • “Black Screen” fix for an issue occurring on some PC Configurations
                • Stereo and Rendering Support for Nvidia and AMD Graphics Cards
                • Adjusted the “stuttering” encountered on some PC configurations.
                • Fixed several Crashes when joining MP and Co-Op sessions
                • Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
                • Fixed visual corruption issues on certain Nvidia Cards
                • Improved loading times for certain textures
                • Added console command “GameTime.MaxVariableFps” to limit max FPS
                • Added console command “UI.DrawEnable” to hide UI for screenshots / videos

                -- Balance and Gameplay Adjustments (PC)

                • Fixed a problem with high speed mouse movement
                • Added back some missing Growlers on Kharg Island Conquest Large
                • Added back EOR sound for SQDM and TDM
                • You should no longer be able to damage a friendly vehicle when sitting in an open position
                • Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
                • Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
                • You should no longer spawn too close to enemies in TDM and SQDM
                • Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
                • Fixed a problem with revived players not suffering suppression
                • Fixed a problem with the camera when being revived in COOP
                • Added joystick deadzone setting
                • Fixed sound for when climbing ladders
                • Fixed an issue with some weapon sounds in first person
                • Fixed a swim sound loop error
                • Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
                • Increased the damage of Helicopter Miniguns against jeeps.
                • Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
                • Increased the damage of the 44 Magnum slightly.
                • Increased the range and minimum damage of the .357 Round from the MP412 Rex.
                • Increased the range of all .45cal and 9mm weapons.
                • Slightly increased the range of the P90 and MP7 and PDW-R.
                • Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
                • Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
                • Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
                • Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
                • Increased the damage and range of the 40mm BUCK rounds.
                • Reduced the damage .50cal weapons do against Helicopters.
                • Updated T90 canister shell tweaks to match Abrams canister shells
                UI Changes (PC)
                • Added round duration and ticket summary at EOR
                • Advanced squad polish – should be more intuitive
                • Significant changes to the Join Squad functionality (see below)
                • Fixed a problem regarding keybindings while playing
                • You should now get a better error message when being disconnected via Battlelog

                ---- Server Update Highlights

                • EOD Bot exploit fix
                • Several crash fixes
                • Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
                • Improved team kill kick configuration
                • Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings


                -- Share your profile and stats with new Battlelog functionality

                • Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
                • User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
                • Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server


                -- Quick notes on Squad changes in the Nov 22 update

                • Removed FIND ME A SQUAD option
                • Allow players to join empty Squads alone, thus having 1/4 squad members
                • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
                • Disable Privacy flag when 1 man squad
                • Reset Privacy flag from Private to Public when squad drops to 1 player
                • All occupied Squads will now show up colored blue on the Squad Selection screen
                • Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line
                • Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text


                -- A detailed look at Squad refinements

                A detailed look at Squad refinements

                Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.

                First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.

                For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

                After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.
                sigpic

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                • That's the first major update I referred to.

                  Sent from my DROIDX using Tapatalk
                  Originally posted by Jester
                  Every time you see the fucking guy....show him your fucking dick.. Just whip out your hawg and wiggle it in his direction, put it away, call him a fuckin meatgazer, shoot him the bird and go inside.
                  He will spend the rest of the day wondering if he is gay.
                  Originally posted by Denny
                  What the fuck ever, you fucking fragile faggot.
                  FORGTN SOLD1ER - xbox gamer

                  Comment


                  • Playing tonight around 7:00

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                    • The main thing that people were complaining about were the flashlights, and they didn't do shit about them.
                      "When the people find that they can vote themselves money, that will herald the end of the republic." -Benjamin Franklin
                      "A democracy will continue to exist up until the time that voters discover that they can vote themselves generous gifts from the public treasury." -Alexander Fraser Tytler

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                      • OK well eyefinity works beautifully now! Bad news is it locks up on the second match everytime. Anyone else getting lockups? Its not like it was doing to me originally where the whole computer would lock up and I would have to do a hard reset. This time Im able to go to task mgr and by the time it comes up I have a "Battlefield 3 stopped responding" window waiting.

                        Comment


                        • Originally posted by motoman View Post
                          That's the first major update I referred to.

                          Sent from my DROIDX using Tapatalk
                          Yea, it was done this morning, at 1am.
                          sigpic

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                          • Originally posted by Lason View Post
                            OK well eyefinity works beautifully now! Bad news is it locks up on the second match everytime. Anyone else getting lockups? Its not like it was doing to me originally where the whole computer would lock up and I would have to do a hard reset. This time Im able to go to task mgr and by the time it comes up I have a "Battlefield 3 stopped responding" window waiting.
                            Not here, just losing connection pretty often.

                            Comment


                            • Originally posted by roliath View Post
                              Not here, just losing connection pretty often.
                              To quote myself, ran into lots of lag today.
                              Quit early due to it.

                              Comment


                              • Originally posted by roliath View Post
                                portrait eyefinity finally works without issues now!


                                full-size

                                http://i.imgur.com/2oiTF.jpg
                                Sweet! Makes me feel much better about spending a bunch of money on my rig now...

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